Review: Ghosts’ n Goblins Resurrection

by Nathan Dutil

Marcelo Jabulas | @mjabulas – To talk about ‘Ghosts’ n Goblins’ you have to go back in time. While in the 1980s 2D platform games dominated the market, by the turn of the millennium the company was making third-person 3D games. After all, at that time, consoles with PS2, DreamCast, Xbox, and Game Cube already had hardware capable of running these visionary games. Then many studios and publishers began to invest in this format which would consolidate itself in Open World games, like “GTA” and Hack & Slash 3D, like “God of War” and “Devil May Cry”.

Labels like Konami and Capcom have been riding the wave. The former produced a 3D version of “Castlevania”, while the latter released “Ghosts to Glory”, which would be the three-dimensional representative of “Ghosts’ n Goblins”, which the ancients called “Little Cemetery Game”. It was a brutal break in terms of gameplay and gameplay. The title was well received to the point that the producer continued.

Ghosts and Goblins

In the following years, Capcom preferred to re-release classic versions of the franchise for consoles such as PS3, Xbox 360, Wii, PS4, Xbox One, and Switch. At the same time, a common ground has strengthened in the market, the 2.5D. It retains the 2D gameplay model, with lateral and vertical movement, but with 3D graphics.

She tried the formula herself with the “Duck Tales” and “Mega Man 11” remakes. And, this year it released “Ghosts’ n Goblins Resurrection,” which arrived in Q1 for Switch and just debuted on PC (BRL 90), PS4 (BRL 150), and Xbox One ( BRL 130).

Visual

So, “Resurrection” adds the best of both worlds, delivering the same dynamism of platform games, added to the visual evolution, which allows for cool effects, zooms and moving elements that make the game beautiful to play.

the game

The new “GnG” once again puts the player in the shoes of Knight Arthur and his armor. He must defeat the big bad who terrorizes his kingdom. However, the new production makes a sort of mix of “Ghosts’ n Goblins” with “Ghouls’n Ghosts” and “Super Ghouls’n Ghosts”.

In fact, all three games follow the same gameplay pattern. The player shoots spears, axes, knives and torches, has his armor as his primary protection and if he gets hit, he wears his underwear. In “Resurrection”, Capcom made life easier for the player.

This is because the slaps gradually dismantle the armor. In practice, this means that in the games of the 1980s and 1990s the player only had two health points, now they have a lot more.

Ghosts’ n Goblins Gentle

Another side of the title is that lives are endless, difficulty adjusts, and progress can be saved. It might sound like a teaspoon lot, but there is an explanation. When Capcom released the franchise’s first episode, it was made for arcades.

Thus, it must have been extremely difficult to be able to consume the maximum number of player tokens. In addition to having few lives and a timer with only two minutes until the next checkpoint. All this to make every minute of play profitable. After all, it wouldn’t make sense if a single token consumed hours of play.

Now the scenario is different. The game must be controllable. The player must be encouraged to go all the way. This is because the feedback is immediate. If the game is unbeatable, the player moves on to another.

After all, there are thousands of games just a few clicks away and devastating commentary to just a few characters and great potential to go viral. Thus, the game is no longer an eater of metal tokens to be an environment capable of keeping the player immersed.

In practice

But the great thing about this game is the blend of modern graphics quality, with references from the past. The player can go through the stages of “Ghost ‘n Goblins” and “Ghouls’n Ghosts” in parallel. The game allows the player to choose the end of each stage whether they are playing on the same row or alternating with the second game.

If the armor gradually disintegrates, Arthur’s weapons are the same as before. Spear, ax, torch are there to be thrown at enemies. There are also treasure chests, with new weapons and improved armor.

And of course, in the chest can also come out this damn wizard who can turn the player into an old man or a duck. But it doesn’t have the same effect as in the past, where this loss of combat ability was practically a short life.

last word

“Ghosts’ n Goblins Resurrection” is a fitting tribute to one of Capcom’s oldest and most popular franchises. A timeless game that can still be found in its most famous editions for platforms like PC, PS4, Xbox One and Switch.

The visual evolution and new gameplay elements make it less sadistic than previous editions Factors that increase the smoothness of the game. One trick is to play and then run the old ones, which are available in the Capcom Arcade Stadium pack. The friend will find out how the band played in the 1980s.

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